Chapter 209 - TheShy's Jungle Nidalee
"SKT was caught in this trap. This is also the reason why e-sports often have upsets. These little tricks can really be used by anyone."
"The wildcard team explodes once in a while, even the world champions have to endure it..."
Wang Duoduo sighed, while Miller focused on the top lane.
Duke's signature, top lane tanky Ekko.
This top lane Ekko strategy developed last year was promoted by more top laners in S6.
Like some guys who have a unique skill set, Duke is very proficient at playing Ekko.
With the operational details and understanding of the laning phase, even Yuan Shen finds it difficult to find flaws.
In a normal laning situation, if Duke is determined to avoid fighting and tries hard to get by, it will be difficult for Yuan Shen to kill him alone in a 1V1 situation.
But now, it is not a normal laning situation.
This Jace goes out with a long sword in his lead.
This extra sword became a crucial point.
Moreover, the experience gained from kills can allow Jayce to reach level 2 one soldier earlier.
For Yuan Shen, this advantage is too great, and it is already a great start.
As soon as he came online, Yuan Shen began to suppress the opponent forcefully.
Returning to the top lane, Yuan Shen did not have too many feelings.
He played against Duke during the All-Star Game.
Now that exactly half a year has passed, let him test whether Duke's ability has improved!
Yuan Shen fought extremely aggressively.
It’s not only because of a long sword and the advantage in experience, but also because of the reactivation of the light of the top lane and the overlord of the top lane.
After only one minute on the line, Duke was sweating profusely and felt tremendous pressure.
"Great details, and a great understanding of Ike..."
Duke kept sighing.
Top lane Ekko is also Yuan Shen’s signature hero.
And not only tanky Ekko, DPS Ekko is equally powerful.
Last year, there was a double stun operation, which has been spread by countless Ekko players to this day.
The level of an Ekko player can be divided into laning and team fighting.
With a deep understanding of the Q skill, Ekko will be very strong in laning.
With a deep understanding of W and R, Ekko will be very powerful in team fights.
Ekko is a melee AP assassin.
However, without Fizz's passive and E skill, it is easy for his health to be suppressed in the early stage.
Therefore, whether Ekko is strong in laning phase depends on his understanding of the Q skill.
There is a small detail about Ekko's Q skill, that is, there is a certain distance where it is instant, and there is a certain distance where it is delayed.
When Q is thrown out, it will instantly travel a certain distance, and then there will be a delay. After the delay reaches the limit, Q will quickly return to Ekko's hand.
If you master the instant distance and delay distance of the Q skill, Ekko will be very comfortable in laning.
Needless to say, mastering the instantaneous distance can increase the hit rate of EQ and greatly improve the stability in combat.
By mastering the delay distance, you can stabilize your last hits and development.
For example, if you throw the three soldiers in the first wave at the extreme delay distance when they are almost at low health, Q will instantly turn back the moment it hits the soldiers.
At this distance, the enemy can't hit Ekko at all, and the instant burst damage of the two Qs can knock down nearly 40% of the health of the soldiers in the early stage without causing the phenomenon of missing soldiers.
When playing a hero like Ekko, the most frightening thing is that before you reach a certain level, you will be suppressed in terms of last hits and health, so that even when you reach your strong period, you will have no way to fight back.
When laning against a long-range hero, you need to control the line; when laning against a short-range hero, you need to push the line.
This is the basic understanding of Ekko's laning phase.
When playing against a long-reach hero like Jayce, you naturally have to control the lane.
But... Duke found himself completely out of control.
When Jayce moved forward and got close, he naturally had to use his Q skill to exchange blood. However, Jayce was always able to accurately calculate the instant distance, suddenly take a step back, and easily dodge Ekko's Q.
Not only that, Duke's Q will always be lured to the lane unconsciously, causing the lane to be pushed.
The line of soldiers was stuck not far in front of Jayce's tower, making Duke extremely uncomfortable.
When laning against TheShy, although I would be suppressed occasionally, it was not so uncomfortable.
Now when using Ekko to fight Jayce, he is completely crushed in terms of laning awareness and understanding of the minion line.
Duke has studied Yuan Shen’s previous laning style many times.
But before he could figure out anything, Yuan Shen went to play in the wild.
I have almost forgotten it now, Yuan Shen is back again.
Wow, this is a limited time return, right?
Duke thought about taking advantage of the situation to push the line forward to Jestari, so that the next wave of soldiers could push back.
Unfortunately, Yuan Shen could see through his intentions. Whenever Ekko wanted to push the line, Jayce would step forward to force a blood exchange, forcing him to use his skills.
In this kind of forced blood exchange, Jayce is usually the one at a disadvantage, especially when exchanging blood in front of the minion line.
But after you have the economy to buy the long sword with the first blood, the blood exchange is a sure win.
The suppression in last-hitting, the low health, and the situation of the minion line.
All these factors put Duke under great pressure in the laning phase.
Laning pressure is not just a psychological feeling, it sometimes actually exists.
Even if you don't have enough strength to feel the pressure, you will still feel uncomfortable.
The difficulty in laning is caused by the difference in understanding of the minion line.
If the jungler's interference is added, it will be even more difficult. At the beginning of the game with three buffs, Nidalee did not go to kill the red buff at level 3, but came to the top lane to gank.
This was a very simple gank from behind. TheShy just went to the top lane and ganked behind the opponent in front of the opponent's ward. Even if the opponent's Graves came to counter-gank, the Graves without the red buff was nothing to be afraid of. IG was sure to win in 2V2.
What's more, can the male gun come now?
can not come.
He doesn't have the ability to know, right?
After he retreated from IG's jungle, he went alone for the blue buff.
I guess he's still farming stone beetles in the bottom lane right now.
No one can help Duke in the top lane.
Blame Duke for standing too deep?
No, no, no, unless he gives up development and doesn’t care about economy or experience, he must stay in this position.
You blame Duke for standing too deep, but he will blame you for giving away the first blood.
Without this first blood, Jayce would not be able to block the minion line in this position, and Ekko would not have such a hard time against him.
Just like many players who have been killed many times by a single player, the barrage kings will always say, if I go up there I will definitely not die so many times, I will definitely be able to stay under the tower and develop, so I will just choose a stone man to make up for the tower damage, wait until level 6 and ask the jungler to gank me, and then I can win in a team fight by just using a few big moves.
But, have you ever thought about a question?
Even if KDA was high and he didn't die last time, but he was two levels behind, he was dozens of hits behind, and the health of the defense tower was almost worn down, what difference did it make from being killed a few times?
As long as you want to develop in the lane, there will be opportunities to kill.
You just want to make up for the tower damage, but there are countless opportunities to push back the line. If the opponent has a gold level, they can control the line of troops forever.
Duke retreated immediately, but the line of soldiers was too long. Nidalee healed herself and increased her attack speed. She used basic attack and Q to use the sticky ability of the red buff to chase all the way.
Jayce makes up for the damage.
Ekko flashed to create some distance and tried to struggle, but Nidalee flashed in and took the kill.
TheShy is very happy.
It is so comfortable to cooperate with Yuan Shen. He doesn't even need to do anything, he can get a kill as long as he comes.
Whether he is a jungler or a top laner, Yuan Shen can cooperate well with him.
When he was jungler, Yuan Shen would slowly manage all the conditions for killing.
When he plays solo, Yuan Shen will also make him play very comfortably.
Sometimes he really felt that Yuan Shen was Spider, playing operations, using vision, bushes, troops, and operations...
Any factor can become a means for him to control the enemy.
After killing Ekko, Yuan Shen and TheShy both chose to return to the city.
When the enemy top laner has a teleport, don't push the line. That will only push the line over and let the enemy eat the minions comfortably under the tower.
The best approach is to simply deal with the minion line, not letting it be pushed in too quickly, then immediately return to the city, update your equipment, TP out, and continue controlling the line and suppressing it.
Only when the economic advantage is transformed into equipment advantage can we better suppress the enemy.
Otherwise, you can use the advantage of an extra teleport to exchange blood first, but the opponent can also use the advantage in equipment to force the line of troops forward, and it will be difficult to deal with the line of troops afterwards.
After getting the kill, the Leopard Woman became more aggressive.
TheShy is no pushover either. When he has the advantage, he is confident that he can clearly arrange his opponent.
What is SKT's jungler Black Emperor? Isn't he just Xiao Hei from LSPL Royal Club's second team?
If it was Xiang Guo, he would still be a little afraid of him, but what is Xiao Hei?
Do you dare to challenge Tai Sui?
SKT rejected him at the beginning, and now he wants to let SKT know what it means that you ignored me at the beginning, but now you can’t afford me!
Creeps?
What it is?
We must invade and kill alone!
Only by continuously winning by single-killing the opponent's jungler can he prove that he is right.
Wrong, it's SKT!!
Nidalee made the red punishment jungle knife very early, and with the red buff, her combat power skyrocketed. She went directly to the opposite jungle to find Graves and kill wild monsters at the same time.
Once they caught him, they beat him up so badly that Xiao Hei lost all his temper.
Now when Xiao Hei sees this Leopard Woman, he just throws a smoke bomb and quickly draws his gun to perform a reverse combo.
I can't beat it, so I say goodbye.
This version originally belonged to the jungler and support version.
Especially the carry-type jungler, after getting the advantage, they will become very unreasonable.
The carry-type jungler who gets the advantage has incomprehensibly high damage, and with the output of the online heroes, it is often possible to kill the enemy with hard damage, resulting in a forced kill.
TheShy's playing style of Nidalee is just like his personality, extremely aggressive and leaving no chance for the opponent to survive.
After clearing a round of wild monsters, TheShy set his sights on the middle lane.
Rookie made a huge sacrifice in the first level team fight. Not only did he learn the E skill, he also used his flash. In the end, he got an assist and had to share the money with his teammates.
Although Leblanc countered Ryze, Leblanc without flash did not dare to play too aggressively, as that would only give the opponent opportunities.
Ryze’s ability to kill alone is not enough, but we still have Graves.
Rookie and Faker's last hits are almost the same, and it seems like they are evenly matched, but for Ahri, this is a disadvantage.
The reason is also very simple.
If you choose a strong hero but end up being evenly matched with your opponent in development, then you're doomed.
In the later stage, the role that Ryze can play in team battles is stronger than that of Leblanc.
However, this disadvantage is nothing.
After Nidalee came to the middle lane and ganked behind, and after destroying Ryze's flash, she was no longer at a disadvantage.
Neither of them has flash, and Ahri's flash is quicker to recover.
More importantly, Nidalee’s equipment is really good.
The damage is also high.
He used a basic attack followed by a red penalty to slow down the opponent and then used Q, then transformed into WEQ to deliver a small burst of damage, almost sending Ryze, who was at 70% health, directly into the fountain.
If Faker hadn't reacted quickly and used flash to dodge LeBlanc's W and E, he would have definitely died.
This is the game after the jungler gains an early advantage.
(End of this chapter)