Chapter 168 5 Killing Song, famous scene!

Chapter 168-Five-kill song, famous scene!

……

The audience in the live broadcast room and on site were talking about it.

IG's gank strategy is really unreasonable.

IG had a great advantage from the beginning of the BP, and the last Karthus caught everyone off guard.

"It seems that IG's top, mid and jungle have no control, and there is no linkage between them, but in fact, the cooperation between these three heroes makes no sense at all!" Su Xiaoyan said.

"That's right. Doinb's Tsar has been very careful and has been defending under the tower. The jungler and support are also helping him with vision. If it were a normal top and jungler, they would not be able to get close to the middle lane and naturally would not be able to kill the Tsar. But Rumble and Karthus don't need to get close to the middle lane at all. They just need to provide a big move from a distance." Miller said with a smack of his lips.

"Poppy can't do anything against Rumble in the laning phase. In this game, TheShy completely treated himself as a jungler defending the top lane." Changmao sighed.

"Come to think of it, TheShy can also play jungle, so IG won't do a top-jungle swing one day, right?"

Hearing Su Xiaoyan say this, Miller on the side suddenly exclaimed in surprise.

"Don't tell me, don't tell me! It's possible!"

"I feel like you're telling the truth."

Longhair laughed.

Outside the court, the SKT players also noticed some signs.

See Weizhi book.

Get a glimpse of the whole leopard.

"It's OK if we don't need control...IG's thinking is more radical than ours, and their research on the meta is too in-depth."

Kkoma couldn't help but sigh.

Fu Manduo's BP ability has impressed him more than once.

The swing BP and deep understanding of the version are enough to make all SKT members feel ashamed.

"Yeah, the hard damage killed him directly."

Blank seemed to see his own path.

When playing in the jungle or on the line, is it necessary to have control in order to gank and catch people?
Starting from S6, from this version with a huge damage overflow, junglers have a new idea.

IG's understanding of the current version has made many teams suddenly realize and feel that the door to a new world has been opened.

A strong player will increase the intensity of competition among players in the same position in the entire region.

TheShy in history and Yuan Shen in S5 were both like this.

Eliminate the soil for the existence of the great way of "chaos" and force you to fight for your life.

If you don’t make progress, you will be eliminated.

Similarly, a strong team can also promote the growth of everyone in the same region.

The growth curve of professional players is fast at first and then slow.

The closer you are to the peak and the limit, the smaller the gap between you will be.

This is one of the reasons why it becomes increasingly difficult to create a gap in positioning as time goes on.

Everyone is making progress, and those who stand still will eventually be eliminated.

……

The middle lane is completely unplayable.

Originally, QG was killing everyone in Group B by relying on the coordinated roaming of the mid and jungle to attack four and two.

But when facing IG, they were completely suppressed head-on.

Doinb and Swift were completely suppressed and unable to move.

It is really difficult for a mid-jungle combination like Azrael and Lee Sin to catch an advantageous Zed when they are at a disadvantage.

If two play against one, there is a high chance that one of them will be replaced.

Not to mention, there is also a Karthus who can provide support with a super long-range ultimate skill.

If Swift dares to come, he will be killed.

But he couldn't just ignore the Tsar in the middle lane. The damage inflicted by the opponent in the last wave when killing the Tsar was completely overflow. If he didn't care, the middle lane would be infinitely withdrawn.

Even if the Tsar recovers from weakness, it’s useless because Karthus has a big move in this wave.

Therefore, the audience with a bird's eye view can clearly see that even if the Tsar hides under the tower, there will always be a blind monk behind him who will keep an eye on him from time to time.

QG's mid and jungle were still struggling to hold on in the middle lane, but IG's rhythm changed extremely quickly.

This time, IG chose the bottom lane as their attack point.

Karthus goes behind to place a ward, and Rumble teleports to the ground.

The ultimate skill, Constant Temperature Burn, fell down and directly hit Annie and Thresh.

Annie used up all her ER and quickly left the battlefield. Thresh didn't have flash, and was slowed down by Rumble's ultimate, and was directly immobilized by Jhin's W. Zyra then followed up with her ultimate and killed him instantly.

Just when Aishe Jiayi thought he had escaped death, Jhin used his sniper skill, and with the damage from Karthus's ultimate, he was killed under the defensive tower.

The Requiem ended and the head was taken by Death Song.

"Nice!!" Xiao Ming said.

"They can't do it either, the first in Group B, the 10% discount Aquarius?" Jack laughed.

Before playing against QG, they thought their opponent was very strong, but now it seems that the pressure from EDG is not as great as that from them.

"It's about the same level as the top four in LPL."

Yuan Shen gave his own assessment of QG's strength.

The top four in LPL, three from Group A and one from Group B.

"It feels so good to fill the opponent with damage and burst him to pieces."

Rookie also smiled happily.

This new version of the gameplay allowed him to feel the fun of the game after a long time.

In S3, he hadn't started playing professionally yet, but he was already playing League of Legends.

He also longs for the assassin version.

“Thanks to the designer.”

Yuan Shen smiled.

Sometimes Riot designers are crazy, but if they don't constantly update the gameplay, constantly nerf, strengthen, and weaken, and constantly release new heroes, League of Legends can't stay vibrant and fresh. The reason why Yuan Shen was able to come up with this lineup, in addition to the changes in the version, is more about drawing on the choices made by European teams in S9.

The core of this lineup is Zed and Karthus. The third hero does not have to be Rumble. Any hero who can provide long-distance damage will do, such as Nightmare.

The core idea is to use the fixed-point burst that is difficult for the mid and jungle to avoid to cause kills and quickly accumulate economic advantages.

The new version requires using more people against fewer people to get kills, because roaming ability is crucial.

In this case, heroes who are not present but can use their skills to participate in the battle from a distance have room to perform.

Whether it is Zed or Karthus who gets the kill, both are very scary heroes.

However, the current lineup cannot be said to be innovative, but rather tends to be retro.

As early as the S2 period, the mid and jungle combination of Nightmare and Karthus was once all the rage, but at that time there was no Zed and no Rumble.

The QG bottom lane duo was killed, the bottom lane tower was pushed down, and the second dragon was also taken by IG.

In twelve minutes, the economic gap between the two teams had reached five thousand yuan.

This was a gap that was enough to end the game in one fell swoop.

IG continued to suppress on all three lanes, constantly eroding the enemy's jungle resources, reversing all the red and blue buffs, and constantly compressing the opponent's development space.

At twenty-seven minutes, IG launched a general attack.

Yuan Shen's Karthus had the best development in the whole game.

After gaining the advantage, his blue buff almost never stopped. While constantly clearing the jungle, he occasionally went to the line to help his teammates clear the minion line and collect kills.

Although it’s a bit orphaned, this is how Karthus is played, and it’s also how the jungler is played in S6.

The jungle core strategy is playable in S6.

You know, the Devourer had not been deleted yet. The jungle core at that time was different from the later versions, but it was definitely the most suitable version for the jungle core in the past six years.

The hero Karthus is just a brush.

And you must farm more than your opponent. Even if you are not ahead in economy, you must be ahead in level, otherwise this hero will lose its effectiveness.

Before the last team battle, Yuan Shen updated his equipment to magic penetration shoes + time staff + big mask + magic penetration stick + useless stick, and the level was also the highest in the game.

This mage penetration style's outfit is somewhat inconsistent with the mainstream Karthus.

But soon, people realized how terrifying the burst damage of this style of equipment was.

IG's lineup has almost no control, but their damage is their biggest killer!
When the opponent is defending the tower, the three heroes Karthus, Jhin, and Zed keep poking.

QG was busy defending and wanted to find an opportunity to start a team fight but they were concerned about the terrifying counterattack capabilities of the ultimate skills of the two heroes, Rambo and Zyra.

While they were hesitating, in Yuan Shen's eyes, their blood volume had reached a very dangerous limit.

"rush!"

Almost at the same time as Yuan Shen opened his mouth, Rambo directly used his ultimate move to smash down.

Jhin followed up with W, and Zyra flashed and used WER's ultimate to start a team fight!
Rookie's reaction was equally fast. After dealing a wave of damage, he retreated in a very extreme way.

Jhin ended perfectly with his ultimate, constantly aiming his gun at enemy heroes from a very long distance.

Karthus took two steps back and began to read the bar of his ultimate skill.

"I...became death!!!"

The Requiem was played.

Above the heads of the five QG members, there was a dark cloud of death punishment.

Without the golden body, no one can stop the ultimate move from coming.

In this game, Lee Sin and Thresh both made bird shields.

But, it's no use at all.

boom! !

As the sound effect of a big move sounded, the whole world fell silent.

The sound of death is silent tranquility.

Penta Kill!!!

Pentakill! !
On the right side of the screen, five kill prompts appeared instantly.

The scene of this ultimate move killing five people shocked the audience so much that they couldn't recover for a long time.

When the shock eased slightly, the barrage in the live broadcast room was flooded with 666s.

Apart from this string of numbers, there are no other words to express my emotions.

At the scene, there were screams and shouts like a tsunami.

I don’t know how many people shouted “God Yuan”!!!
"One ultimate move, killing five people, this is the dream of every Karthus player!!"

"It was so exciting. This was the first round of the cross-group competition. I think all the audience felt that it was worth the money!"

"This should be Yuanshen's second pentakill in his career, and he got the pentakill in two different positions!"

Amid the screams of the audience, IG pushed down QG's base.

One to zero, leading.

The warm atmosphere at the scene lasted for more than a minute and had not yet cooled down.

Karthus used one ultimate to kill five people. This was the first time that this happened in any competition area around the world. No one had thought that a pentakill that was a highlight of a professional game could appear.

The same operation, on different stages, will cause different shocks and impacts.

On the stage of the top league, the audience was so excited that they couldn't calm down for a while after getting a pentakill in such a magical way.

Even those who cannot understand the details of the game, even those with a quiet temperament, will be infected by this exciting atmosphere.

"Ding, congratulations to the host for unlocking the famous scene "Death Chant". The level rating is SR, the Death Chant proficiency is increased to S, and the proficiency limit is increased to SS. You can improve your proficiency and understanding through ranking, competition, etc."

Yuan Shen was unaware of the shock felt by the outside world.

However, the system prompt fully demonstrated the shocking extent of this pentakill.

You know, even Ryze's four consecutive Ws in the World Championship did not meet the system's famous scene rating standards.

The stage size is different, and the system's famous scene rating standards are also different.

……

(End of this chapter)